Update to: SSSP

SoC: SSSP – 0.7.0

Features

  • Added external storage auto selection support (using /dtv/usb/auto)

Fixes

  • Updated non-SSSP install message
  • Request storage clean-up if there are no campaigns assigned
  • Check if files flagged for removal are still in use before delete
  • Check campaign playability during prepare
  • Fixed file download handling when parent campaigns are removed
  • Added safeguards to prevent internal storage starvation issue
  • Improved media cache status logs
  • Playback changes to ensure compatibility to latest SSSP firmwares (recommended firmware SSSP2- 1037.1; SSSP3 -1029.7)  Previous implementation could cause the LFD to crash when playing a specific set of content.
  • Added player start event to log
  • Fixed synchronization infinity loop when device has no campaigns assigned

Known issues

  • Portrait HDMI IN playback only works after playing at least one video
Update to: SSSP

SSSP 0.5.3

  • Fixed brand auth screen using non-brand assets
  • Fixed image being displayed on top of an app in the same region before asset clean up
  • Fixed images being preloaded twice on campaign changes
  • Fixed application preload and show/restart events
  • Improved campaign publish/unpublish routines
  • Improved performance of clean up routine for old files
  • Fixed download finish event being sent before unsetting running flag
  • Changed download failed log to warn level
  • Prevent storage from being reinitialized on updates
Update to: Android

Android 5.2.0

  • Added touch feedback animation (can be enabled, or disabled)
  • Improved "Specific playback time behavior" - If two campaigns are set to playback at a specific time both campaigns are played. e.g. Campaign A and Campaign B are both scheduled to Play at 2PM. With the improvement, both campaigns are played back.
  • Improved campaign login - No login as success playback campaign that are interrupted by an "OnDemand Campaign", or "Specific playback time Campaign"
Update to: Windows

Windows App 4.01

  • Improved the reuse of Apps between campaigns in case the same app is used on previous and next campaign within same screen region/layout.
  • Fixed z-order issue that was getting wrong on very specific cases.
  • Improved player network re-connection, optimizing situations when a file download is interrupted.
Update to: Windows

Windows 4.0

This major upgrade to the Windows Player, so we have marked it with a new round number "4.0". This release makes the windows player to catch-up with several important features that were only available to Android players. Take a look at the new added features:
  • Support to “On Demand campaigns” – This campaigns are only played back once a special URL is accessed. To learn more take a look at this tutorial.
  • Triggered campaigns – This are campaigns published and scheduled to playback at a specific time.
  • Support groups that contain campaign cycling
  • Support for setting “Welcome Campaigns”
  • Scheduled shutdown – At player settings you can schedule your player to shutdown at a specific time.
Update to: SSSP

SSSP v 0.4

New features:
  • Added live view support
  • Display banner when USB devices are plugged in/out
  • Added video/timeline mute support for SSSP3 devices
  Fixes:
  • Display progress with two decimal places on status screen
  • Improved reliability of external storage support
  • Fixed external storage support for DM-D/DH-D models
  • Fixed campaign playback continuity upon reboot
  • Fixed invalid storage status not being displayed upon reboot
  • Added a watchdog to cancel pending downloads if stale for too long
  • Fixed devices being detached after change the wifi network
  • Fixed iframe caused memory leak with app-only campaigns
  • Fixed working hours behavior on SSSP3 devices
  • Fixed wrong external storage size/usage report
  • Fixed landscape status screen resolution
  • Fixed capability report on auth screen
  • Fixed full storage detection issue
  • Added report progress at 1% steps for large files (20MB+)
  • Added reporting for region's triggered playback errors to the server
  • Added support for non-scaled (HD) live view
  • Fixed campaign not being updated if necessary when it was the only campaign being played
  • Enabled volume keys to set volume (silent, no OSD)
Update to: Android

Android 5.1.6

  • Added support for brightness control using hardware mode in rooted devices
  • Removed toast "SKM connection error" for devices that don't require samsung kiosk manager
  • Now campaigns status is persistent across application restarts and rss updates
  • Fix bug on time triggers as some triggers were failing to be executed
  • Added support for HDMI input for Zidoo X9
  • Added support to Tronsmart Pavo M9 (Pavo_M9_v1.0.3.09_ota_20160401)
Update to: Website

Add tags to Campaigns, Playlists, Players or Player Groups

You can now add tags to Campaigns, Playlists, Players or Player Groups. You can also find your campaigns or players by searching for those tags. Campaigns and Playlists are still limited to one category, but they can have as many tags as you want. tags-everywhere-1 tags-everywhere-2 tags-everywhere-3 Go ahead and tag away!
Update to: Android

Android 5.1.5

  • Improve reliability of playback for on demand campaigns
  • Improve downloads speed of large files on poor connections
  • Fix an issue were a "please wait" message could be displayed at midnight
Update to: Windows

Windows 3.3.1

  • Fixed issue that could prevent specific campaigns from playing after player upgrade
Update to: Windows

Windows App 3.3.0

  • Remote view support is now available to windows too( view only, meaning you cannot remote control the device)
  • When in full screen mode, OnSign TV will keep tracking other applications and will ensure it stays always on top(exception to this are system level warnings as they have higher level priority).
  • Support special characters within OnSign TV installation path
Update to: Android

Android V 5.1.4

  • Added option to allow user interaction with Webview (URL) inside an interactive campaign.
  • Fixed: Issue that would prevent interactive campaign to return to another interactive campaign.
  • Fixed: Webview scrolling issue while using webviews and interactivity.
  • Improved player error reporting.